A group exhibition turned magazine at the halfway point between games and design.
The original brief was:
“RAID is a group zine/publication thing that joins graphic design (bad) and video games (good). The idea is to ask a bunch of my fav designers (you) to come up with an imaginary game and then design the logo for that game. Then I’ll (me) put all the entries into a booklet and send it out to everyone who participated.”